Archive for November, 2012
Meeting with Danny and Cole
Yesterday I met up with two performers from Circomedia – Cole, a graduate aerialist and dancer, and Danny, a second year slackliner and juggler.
We met up in a dojo in bristol and I set up my gear and mostly just let them play with it to see what came out of it.
I filmed little bits, but unfortunately my camera is pretty low quality for film.
It was a pretty productive session, with a lot of good creative silliness. Danny brought some juggling scarves with him which I thought were really interesting, as they could be well lit and tracked and gave a nice floaty feel that was much slower than the balls. This also elaborates on the deep sea vibe that the whole project grew from.
I’m looking forward to working with these guys more!
Performance – 14/11/12
Another performance in the dance studio yesterday, This one is visually and sonically pretty much the same as the last one, but a lot has changed under the hood.
In response to the outcomes of my last development session, I’ve tried to shorten the set up time, and allow for brighter stage lights to be possible with the tracking still working reliably.
The first major change is the integration of a preset system, where settings can be saved and recalled at a later time. This allows much faster set up when performing in a space I have used before.
The second major change is the modification of the tracking algorithms to work in HSV colour space, as opposed to RGB, which I was working in before. This allows the colour detection filtering to be much more accurate to define as you can specify a specific colour and then allow different degrees of variance in brightness and colour away from that point, as opposed to different levels of red, green, and blue light.
Because I was again sharing the performance space with other people, and because the changes outlined above were not fully implemented at the start of setting up, everything ended up very rushed and was badly calibrated for this performance. As such, the tech didn’t quite work as it should, and because of this, I was put off the performance somewhat. Once the changes have been refined and finished properly, they will hopefully help a lot.
Thanks again to Kai for filming.